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Gaming and Nerdery: Rolling your first Dungeons and Dragons Character

Thursday, June 23, 2011

There are a few different ways to make your first Dungeons and Dragons character that you have to choose from. The first, of course, would be with a pencil and paper. You could also use a character builder, like the one available from Wizards of the Coast or the freeware character builder "Redblade." The last option, is, of course, to have your DM roll you a character based on your loose specifications.

My favorite option for the first character would be with a pencil and paper, doing all the math and marking it down in appropriate places. This accomplishes multiple things here: you get to better learn the mechanics of the game, you get a better feel for who your character is, and you get a better feel of the game as a whole. However, this method does take more time, and if you don't have someone to explain the different elements of your character sheet, and your abilities, and what's the difference between a blast and a burst... Well, it can be confusing.

Using a character builder can be fun, and it can let you play around with different builds to see what happens. It's not as true to the game, I don't believe, but then, I am one of the types who believes in re-rolls only by DM rule. Using a character builder is quite fast when you put it side by side with rolling by hand, and you get a really nice character sheet with the abilities listed and everything, makes all of it so much easier to keep up with. If you've rolled one by hand and want to try it with a character builder, go for it. If you don't feel like writing everything down, use the builder but, and I can't stress this enough, pay attention to what numbers change what stats, what skills modify how many abilities you have, and the like.

If you're entirely helpless with rolling a character by hand, and just can't get the character builder to work for you, then you can go to your DM and ask for a hand. Everyone rolls a first character; S/He will be more than happy to help you, and explain everything along the way. If you want, and the DM agrees to, your Dungeon Master can make your character, then explain everything afterwards.

Any of these three methods will work, though I definitely suggest the first one, if it's not too overwhelming. Happy roleplaying!

3 comments:

Kunta Jay said...

Could never get into D&D/ Seems fun but not my thing. Good post man.

Chicarmoire said...

It's not S/He, it's he. The use of he has (typically) not been associated with the sex of the personal pronoun.

Andrew said...

I try to use S/he in instances of nerdy things more as pointing out that it's perfectly cool for someone of the finer sex to be into geeky stuff.

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